Get Ready for iOS 12 and Xcode 10

David Ortinau
David Ortinau
September 19, 2018 iOS

Support for iOS 12 and Xcode 10 to accompany Apple’s Xcode Gold Master (GM) release has just been announced! We have also published updated documentation and samples to help you quickly get started with all the latest new features. Now, build your Xamarin.iOS (and of course Xamarin.Forms for iOS) applications with Xcode 10 GM and […]

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Handling input from Apple Pencil

Prashant Cholachagudda
Prashant Cholachagudda
September 19, 2018 iOS

After months of contemplation before finally buying an Apple Pencil to go along with the iPad Pro, it turns out it is as magical as they say! This blog post […]

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Exploring New iOS 12 ARKit Capabilities With Xamarin

Larry O'Brien
Larry O'Brien
August 20, 2018 iOS

It’s summertime, which for Xamarin developers means new iOS betas to explore and learn. ARKit, which debuted last year in iOS 11, has matured over the past year and in […]

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Creating an ARReferenceObject

Preview: iOS 12 development with Xamarin

Brad Umbaugh
Brad Umbaugh
August 10, 2018 iOS

The latest Xamarin preview release supports Xcode 10 beta 5, which includes beta SDKs for iOS 12, macOS Mojave (10.14), watchOS 5, and tvOS 12. Get Started With New iOS 12 APIs Today: iOS 12 includes new and updated features such as Siri Shortcuts, ARKit 2 (including scene persistence and object detection), the Natural Language […]

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Previewing Files Inside Your Xamarin.iOS App

Jimmy Garrido
July 25, 2018 iOS

If your app interacts with files, such as email attachments or photos, allowing users to preview those files without leaving your app is a great way to enhance the user’s experience. Fortunately, iOS makes adding this feature simple by providing the document interaction controller and the Quick Look preview controller. In this post, you will […]

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Supporting iOS 11 and iPhone X in Xamarin.iOS Apps

Brad Umbaugh
Brad Umbaugh
June 18, 2018 iOS

Apple has indicated that starting in July 2018 all new apps and app updates submitted to the App Store must be built with the iOS 11 SDK and support the iPhone X Super Retina display. The following resources describe how to make sure Xamarin.iOS apps look and work great with iOS 11 and iPhone X: […]

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Update Your Xamarin.Mac Apps for 64-bit Today!

John Miller
John Miller
May 14, 2018 iOS

Last June, Apple announced that upcoming macOS releases would only support 32-bit applications “with compromises”. If your Mac application is not 64-bit, we strongly recommend taking action to avoid compromises in the next version of macOS. Migration to Modern Xamarin.Mac The most noteworthy update includes migrating your project to 64-bit. Older projects that are still […]

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Community Books on Xamarin Development

Jayme Singleton
Jayme Singleton
April 20, 2018 Android, Education, iOS, Xamarin Platform, Xamarin.Forms

Xamarin development is constantly growing and evolving to meet the needs of developers. To help you find the right resources for your development education, we’ve curated a list of community books written about Xamarin. Books on Xamarin Xamarin Cross-platform Application Development: Second Edition Author: Jonathan Peppers Published: April 2015 This book is a practical guide […]

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Automatic Provisioning with Visual Studio 2017

Amy Burns
April 18, 2018 iOS, Xamarin Platform

iOS device provisioning is largely regarded by all iOS developers, Xamarin or otherwise, as being one of the biggest barriers to getting started with iOS. To test and deploy your app on a device, you must enroll in Apple’s Developer Program, create a certificate to sign the app, create an app ID, and register your […]

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Using the iOS 11 Drag and Drop APIs in Xamarin.iOS Apps

Brad Umbaugh
Brad Umbaugh
April 13, 2018 iOS

iOS 11 introduced drag and drop, a feature that allows users to easily move or copy data within or between apps. With drag and drop, users can: Select items to drag Add extra items to a drag after it has started Transfer data asynchronously between applications On iPads, drag and drop works within or between […]

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