Building Your First macOS App

Adam Hartley
Adam Hartley
February 22, 2017 iOS, Xamarin Platform

When developers think of building Xamarin apps for Apple devices, they often think of iPhone and iPad, but you can also build apps for macOS. While not exactly the same […]

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Screenshot 2017-02-21 13.17.15

Join Us for Round 2 of Xamarin University Presents: Getting Started with Xamarin

Mark Smith
Mark Smith
February 16, 2017 Android, Education, iOS, Xamarin Platform, Xamarin.Forms

We just finished our inaugural “Xamarin University Presents” webinar series, and we can’t wait to do it again! Thousands of developers joined us for five demo-packed sessions, getting best practices […]

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Consumable In-App Purchases

James Montemagno
February 15, 2017 Android, iOS, Xamarin Platform

If you are building a game or application with content that needs to be purchased multiple times, you’ll need to integrate consumable in-app purchases (IAPs) into your application. In my previous IAP blog post, I covered the basics of setting up your app for IAP transactions, adding the IAP items to Google Play and iTunes […]

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Bring Stunning Animations to Your Apps with Lottie

Guest Blogger
February 13, 2017 Android, iOS, Xamarin Platform, Xamarin.Forms

This is a special guest post on Lottie by Airbnb, written by Martijn van Dijk. Martijn works at Xablu as a Xamarin consultant. You can find him on Twitter at […]

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Lottie is an animation framework from AirBnb.

Integrating In-App Purchases in Mobile Apps

James Montemagno
February 2, 2017 Android, iOS, Xamarin Platform, Xamarin.Forms

Developers often need to integrate monetization to generate revenue when developing mobile apps. There are several ways to monetize apps, but at some point you may want to introduce In-App Purchases, or IAPs, into your app. IAPs can be used in several ways that could apply to your apps, such as adding features, removing ads, […]

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Native Facebook Authentication with Azure App Service

Mike James
January 24, 2017 iOS, Xamarin Platform

Authentication is a fundamental pillar to almost all modern mobile apps, but it’s challenging to get right. In the past, I found myself in using methods that I knew were […]

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Screen Shot 2017-01-24 at 15.44.46

Enhanced Device Logging in Visual Studio

James Montemagno
January 23, 2017 Android, iOS, Xamarin Platform

During development we often print out logs, warnings, and errors to the console to help with the debugging process. However, with the complexity of mobile operating systems and applications, we […]

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Ship Better Apps Faster with the Mobile Center Webinar Series 

Keith Ballinger
Keith Ballinger
January 18, 2017 Android, iOS, Xamarin Platform, Xamarin Test Cloud, Xamarin.Forms

Since launching Visual Studio Mobile Center (Preview) last November, we’ve been listening to user feedback and adding new features and services. Now, we’re making it even easier to get started and to learn how Mobile Center helps developers build better apps. Throughout February, join us for a series of seven webinars, with topics including individual mobile lifecycle […]

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Webinar Series: Xamarin University Presents Getting Started with Xamarin

Bryan Costanich
Bryan Costanich
December 29, 2016 Android, Education, iOS, Xamarin.Forms

As we head into 2017, we’re making it easier than ever to add “mobile developer” to your resume. Xamarin University is here to help you take your .NET skills mobile […]

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Build your Mobile Development Toolkit for 2017

Cormac Foster
Cormac Foster
December 16, 2016 Android, Education, iOS, Mobile Center, Workbooks, Xamarin Platform, Xamarin University

2016 was a huge year for the Xamarin team. With your help, we had our biggest, best Evolve. We joined the Microsoft family, open-sourced our software, and helped bring Xamarin […]

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