The online version of the game, which launched in 2011, went viral with over 1 million page views in just 24 hours, and won numerous awards including 3 Webby awards. Hitcents re-imagined the game for mobile devices where the touch interface offers new opportunities to expand player creative freedom. Instead of limiting the game’s adventure to a pre-defined story, Draw A Stickman EPIC drops a user-drawn stickman into a fantasy world where every part of the environment is interactive.
Using Xamarin’s platform and MonoGame, Draw A Stickman EPIC is available for iOS, Windows 8 and soon Android devices, with an estimated 95% source code sharing across platforms. Jonathan Peppers, Hitcents senior application developer recently reported in a PC World article that he was able to get the Windows 8 version of the game up and running “in less than four hours, not counting the time to resize things to fit the new screen resolution.”
“As a paid game, reaching users on all major device platforms has significant impact on Draw A Stickman’s financial success.” said Chris Mills, President of Hitcents. “Xamarin enables us to increase app revenue by making multi-platform app development possible.”
Draw A Stickman EPIC is unlike any other game out there – part adventure, part role-playing, part puzzle game – and 100% fun.