Preview: Android Nougat is on the Way

Miguel de Icaza
July 25, 2016 Android, Xamarin Platform

Today, we’re excited to release a new version of our Android N Developer Preview, which features bindings to the final APIs of the Android N SDK. The new version includes […]

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Android N Hero

Explore iOS 10, tvOS 10, watchOS 3, and macOS Sierra Previews Today

Miguel de Icaza
July 19, 2016 iOS, Xamarin Platform

Apple announced major updates to all of their operating systems and a smattering of new APIs for developers to explore at this year’s WWDC conference. We are excited for Xamarin […]

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ios_overview_2x

Live from dotNetConf: Cycle 7, Xamarin Studio 6, and more

Miguel de Icaza
June 8, 2016 Android, iOS

In my talk at dotNetConf happening right now, I announced the next stable release of the Xamarin Platform. This includes updates for both our Apple and Google SDKs as well as our IDE support. In-depth details can […]

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Xamarin Studio

Live from Evolve: Previews and Updates in Xamarin Studio, Xamarin for Visual Studio, and Workbooks

Miguel de Icaza
April 27, 2016 Xamarin Evolve, Xamarin Platform

We’ve just pushed some exciting releases into our updater channels including a Release Candidate in our beta channel Xamarin Studio and Xamarin for Visual Studio, and for Xamarin.iOS and Xamarin.Android. […]

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iOS Simulator on Windows

Live From Evolve: Open Source Xamarin, Ready for you!

Miguel de Icaza
April 27, 2016 Xamarin Evolve, Xamarin Platform

This morning, we are officially open sourcing and contributing the Xamarin SDKs for Android, iOS, and Mac to the .NET Foundation under the MIT license. This includes Mono runtime ports […]

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Cross-Platform 2D Graphics with SkiaSharp

Miguel de Icaza
February 22, 2016 Xamarin Platform

Today we’re launching SkiaSharp, a cross-platform, high-performance 2D API for .NET developers available across mobile, desktops, and servers. SkiaSharp provides a powerful C# API for doing 2D graphics powered by Google’s Skia library, the same library that powers Google Chrome, Firefox, and Android’s graphic stacks. SkiaSharp ships conveniently as a cross-platform NuGet package, and supports […]

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3D Game Engine for Android, iOS, and .NET

Miguel de Icaza
December 2, 2015 Xamarin Platform

Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as installing a single NuGet package. UrhoSharp brings the […]

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UrhoSharp icon

New Preview: Xamarin Inspector

Miguel de Icaza
November 4, 2015 Xamarin Platform

Today, I’m happy to announce the first preview release of the Xamarin Inspector for iOS, Android, Mac, and WPF applications. This is an early preview of a new tool that […]

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mac-3d-view

Don’t delay: Try RC1 today!

Miguel de Icaza
October 30, 2015 Xamarin Platform

Thanks to your participation in our new Release Candidate process, we’ve made some major improvements to our next major upcoming release, which includes our new and improved iOS integration in Visual Studio. We’re proud to share many of those improvements with you today in Release Candidate 1. RC1 has a significantly reduced number of known […]

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Mix Some Marshmallow Into Your Android Apps

Miguel de Icaza
October 8, 2015 Android

Today we are releasing our latest update to Xamarin.Android, featuring support for Android 6.0 (Marshmallow). Android Marshmallow adds several new features for Android developers to integrate into their apps, including the […]

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