Major Updates: iOS 10, Android Nougat, and Other Tasty Bits

Miguel de Icaza
September 13, 2016 Xamarin Platform

We’ve just published some major updates for Xamarin developers on Mac and Windows. We’re pleased to announce our newest stable Xamarin Platform release, which includes support for the latest Apple and Google SDKs as well as some great new updates for both Visual Studio and Xamarin Studio. These are the detailed release notes: Xamarin Studio […]

Continue reading

Let the iOS 10-ing begin!

Miguel de Icaza
September 8, 2016 iOS, Xamarin Platform

We’ve just updated our iOS 10 support to go along with Xcode’s GM Seed release. You can use this build along with Xcode GM to submit applications that take advantage of the new […]

Continue reading
iOS10 Graphic

Xamarin.Android 7.0 Now With More Nougat

Miguel de Icaza
September 6, 2016 Android, Xamarin Platform

Android 7.0 Nougat brings several exciting features to the Android platform, including multi-window support, notification enhancements, data saver, and many new APIs, such as quick settings. We’re excited to announce […]

Continue reading
Nougat

Preview: Android Nougat is on the Way

Miguel de Icaza
July 25, 2016 Android, Xamarin Platform

Today, we’re excited to release a new version of our Android N Developer Preview, which features bindings to the final APIs of the Android N SDK. The new version includes […]

Continue reading
Android N Hero

Explore iOS 10, tvOS 10, watchOS 3, and macOS Sierra Previews Today

Miguel de Icaza
July 19, 2016 iOS, Xamarin Platform

Apple announced major updates to all of their operating systems and a smattering of new APIs for developers to explore at this year’s WWDC conference. We are excited for Xamarin […]

Continue reading
ios_overview_2x

Live from dotNetConf: Cycle 7, Xamarin Studio 6, and more

Miguel de Icaza
June 8, 2016 Android, iOS

In my talk at dotNetConf happening right now, I announced the next stable release of the Xamarin Platform. This includes updates for both our Apple and Google SDKs as well as our IDE support. In-depth details can […]

Continue reading
Xamarin Studio

Live from Evolve: Previews and Updates in Xamarin Studio, Xamarin for Visual Studio, and Workbooks

Miguel de Icaza
April 27, 2016 Xamarin Evolve, Xamarin Platform

We’ve just pushed some exciting releases into our updater channels including a Release Candidate in our beta channel Xamarin Studio and Xamarin for Visual Studio, and for Xamarin.iOS and Xamarin.Android. […]

Continue reading
iOS Simulator on Windows

Live From Evolve: Open Source Xamarin, Ready for you!

Miguel de Icaza
April 27, 2016 Xamarin Evolve, Xamarin Platform

This morning, we are officially open sourcing and contributing the Xamarin SDKs for Android, iOS, and Mac to the .NET Foundation under the MIT license. This includes Mono runtime ports […]

Continue reading

Cross-Platform 2D Graphics with SkiaSharp

Miguel de Icaza
February 22, 2016 Xamarin Platform

Today we’re launching SkiaSharp, a cross-platform, high-performance 2D API for .NET developers available across mobile, desktops, and servers. SkiaSharp provides a powerful C# API for doing 2D graphics powered by Google’s Skia library, the same library that powers Google Chrome, Firefox, and Android’s graphic stacks. SkiaSharp ships conveniently as a cross-platform NuGet package, and supports […]

Continue reading

3D Game Engine for Android, iOS, and .NET

Miguel de Icaza
December 2, 2015 Xamarin Platform

Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as installing a single NuGet package. UrhoSharp brings the […]

Continue reading
UrhoSharp icon
Load more posts