Oracle and Google are currently in a $1 billion wrestling match over Google’s use of Java in Android. But Java is not the only way to build native apps on Android. In fact, it’s not even the best way: we have been offering C# to Android developers as a high-performance, low-battery consuming alternative to Java. [...]
We have been working on various major upgrades to Mono for Android, and today we are releasing it to users in the updater’s Alpha Release Channel. These are some of the highlights of this release: Java Bindings: we now have a project type that you can use to bind third-party Java libraries Android Compatibility Library [...]
With the New Release of MonoDevelop we continue to focus our attention to stability and reliability in MonoDevelop. There are updates for iOS and Android development and continued improvements to the debugger. On Mac, we also released a new Mono package that contains an upgraded version of Gtk+ with hundreds of improvements specifically to improve the stability [...]
In iOS 5.1 Apple introduced restrictions to stdout calls that can cause applications that are installed via the App Store or Ad-hoc deployment to throw an unhandled exception and to terminate if they attempt to write to the console. This includes calls to Console.Write* (Write, WriteLine). This problem affects all apps that attempt to use [...]
We have been busy preparing some upgrades to our developer tools and today we published our release candidates into Xamarin’s Beta Channels. We also released some major updates for our products on the Alpha channel, as those are not quite ready to use. We have two themes at work: improving the performance and quality of [...]
February 16, 2012 – 3:12 pm Today, Apple released Xcode 4.3 and we want to give some guidance to MonoTouch and Mono for Android developers using a Mac. While we can’t disclose pre-release information, nor do we know when the actual releases will happen, we are always tracking new Xcode releases. Upon each new update, we need to test the officially [...]
December 8, 2011 – 9:57 pm We have released a new preview of the Xamarin.Mobile API. We have now introduced a cross-platform Contact API that gives developers access to the phone’s address book. This is what our stack looks like with the latest preview: Download the XamarinMobileApiPreview.Zip and check out the updated Xamarin.Mobile API documentation. This release contains MonoTouch and Mono [...]
December 6, 2011 – 5:09 pm To ensure that developers everywhere get the most out of their upcoming holidays, we have released to our Beta channel new versions of MonoTouch, MonoDevelop and Mono. You can pick and choose which components you want to try out, they can be installed independently of each other, and will allow you to try out different [...]
November 22, 2011 – 10:26 pm With both MonoTouch and Mono for Android we have chosen to expose the native platform APIs to C# developer so they can take advantage of all the unique features that each platform has to offer. This means that Android developers can create applications that interact with the system in the same ways that a Java [...]
November 16, 2011 – 7:40 pm We have just released to the Beta channels the first beta for our upcoming MonoTouch 5.2 release. The MonoTouch 5.1 Beta contains the following features: The MonoTouch.Dialog library is now part of MonoTouch. This allows developers to build applications in a fraction of the time. Unit testing framework Touch.Unit to create unit tests for your [...]